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Re: [sc-users] VstPlugin.sc - a class to load VST plugins in SC
- To: sc-users <sc-users@xxxxxxxxxxxxxxxx>
- Subject: Re: [sc-users] VstPlugin.sc - a class to load VST plugins in SC
- From: jamshark70@xxxxxxxxx
- Date: Mon, 14 Jan 2019 09:28:25 +0800
- In-reply-to: <trinity-8800abf3-eae4-4475-81ab-fb988fd87a26-1547428712513@3c-app-gmx-bs75>
- List-id: SuperCollider users mailing list <sc-users.create.ucsb.edu>
- References: <trinity-5d738367-5c74-44fb-9812-2377944233a2-1547398041130@3c-app-gmx-bs01> <trinity-8800abf3-eae4-4475-81ab-fb988fd87a26-1547428712513@3c-app-gmx-bs75>
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On Mon, Jan 14, 2019 at 9:19 AM <christof.ressi@xxxxxx> wrote:
> OK, I've finished implementing the alternative version where the VstPluginUGen directly reads and writes from/to audio busses. Personally, I think it's more flexible and easier to use. What do you think?
Hi,
I'm afraid I'm on Linux, so I'm not in a position to test it myself,
but I'm really interested in/excited about this. Next fall, I have a
new course in interactive media, was considering SuperCollider but
hesitating because the students wouldn't have access to sound
libraries and softsynths that they like (whereas, with Live + Max,
they would).
VSTs in scsynth... that changes the game.
I'll be watching this one carefully. Thanks for working on it!
(Without trying it, my gut feeling is that the version with direct bus
access will be more flexible and more idiomatic to SC.)
hjh
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