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Re: [sc-users] SuperCollider 3.9.0-rc1 released



Hi Glen,

There have been no new issues reported with sc3-plugins since the beta1 release, so it is safe to use the 3.9.0-beta1 release of sc3-plugins with this rc.

Nathan, do you think we should add a rc1 release for sc3-plugins to be proper?

-Brian

On Mon, Jan 1, 2018 at 12:55 PM, <holaglen@xxxxxxxxx> wrote:
Great, thanks, trying it out.  But there doesn't seem to be any RC1 release of sc3-plugins...?  Should we just use the 3.9.0-beta1 version, or is something new upcoming in the next few days?

Thanks,
Glen.


On Thu, Dec 28, 2017 at 10:22 PM, <nathan@xxxxxxxxxxxx> wrote:
Hi list,

Our first release candidate for SuperCollider 3.9 is out now! If all goes well, this version will become the official 3.9 release. Here's the release page:

https://github.com/supercollider/supercollider/releases/tag/Version-3.9.0-rc1

Here's a quick list of changes since 3.9.0-beta1:

- server.waitForBoot broke in the beta. It has been restored now.
- The TOC in SCDoc has been redesigned to fix a UI issue introduced in the beta.
- Fixed supernova crashing when too many controls are used.
- Fixed duplicate node ID errors involving Server.initTree.
- Volume now respects lag time when it is instantiated or destroyed.
- Server:clientID is now protected from being changed while the server is running.
- History and HistoryGui have been cleaned up.
- A new "booted" stage has been added to Server objects that have been booted but may not be running yet, accessible via Server:hasBooted and Server:allBootedServers.


Nathan

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