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Re: [sc-users] Re: top five sclang pet peeves



> 
> If you replace SC's timing model with tidal's, then you lose the ability to
> create all kinds of textural layers where metrical divisions make no sense.
> 
> When Lucas wrote, "That is exactly what comes to my mind when I say that
> pattern interface is clumsy" -- my point was, how, in tidal, would you
> express the idea "start with a randomly chosen time in a given range and,
> for 6-12 events, slow down, and do this repeatedly, and do not coordinate
> the rhythm cycles with the pitch cycles"? Good luck.
> 


I'm getting somewhat off-topic here, but I think tidal is actually able to do most if not all of this. You can generate random values and slow down sections of time and have e.g. a rhythmic pattern be running slower or faster than e.g. a pitch pattern (for the same stream of events).

Agree, though, that tidal and the pattern lib have different strengths and each is going to be a better tool than the other for certain jobs.

Tom
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