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[sc-users] Tell sclang the server is already running?
So this may have been a bit of a hack, but my sclang workflow used to be:
- Boot scsynth or supernova in one terminal window
- Run an sclang script in another window, containing "s.waitForBoot". "waitForBoot" was my way of "telling" sclang that scsynth was already running. If I tried to call e.g. "play { SinOsc.ar }" without it, it would incorrectly tell me that the server wasn't running.
Commit 165bf6 seems to have changed this, causing "s.waitForBoot" to send "/quit" messages to the running server. How can I (ideally the "right way") tell sclang that scsynth/supernova is already running?
Thanks!
Tom
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