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Re: [sc-users] Sample synchronous bundle/beats?
On 14.12.2014, at 03:21, Daniel Mayer <daniel-mayer@xxxxxxxx> wrote:
>
>
> Am 14.12.2014 um 00:20 schrieb Daniel Mayer <daniel-mayer@xxxxxxxx>:
>
>>
>> Am 13.12.2014 um 20:55 schrieb Julian Rohrhuber <julian.rohrhuber@xxxxxxxxxxxxxxxxxx>:
>
>>> you can set the fadeTime of an EnvGate when you create it (the default is 0.02)
>>> The same is true for { }.play (you can play it with fadeTime 0).
>>>
>>> Should the default be zero for { }.play, I wonder? Probably the attack should be 0, but the release not...
>>
>>
>> Don't know how the most people use EnvGate.
>> I regard it as a practical way of making a SynthDef without envelope click-free,
>> at begin and end, so it wouldn't make sense in this case.
>> And concerning aFunction.play it's much the same, no ?
>
>
> I can see the didactical aspect though:
> "Let's have a look at some dozen milliseconds
> of UGen X by using aFunction.plot.
> ... erm, what's going on here ?"
>
> But as a number of DAWs is fading clips by default,
> this default behaviour is not very unusual IMO.
>
> A change could also cause compatibility issues ...
>
> A warning could be included anyway with aFunction.plot.
> BTW one sentence in the help file is a bit misleading here:
> "The plot will be calculated in realtime."
> Though RT synthesis is used,
> a buffer is written to a file etc. etc.
>
Ah ok, I see - the plot method should definitely be with fadeTime = 0.
But also if you do: { Impulse.ar(1) }.play; you should hear the first impulse?
so maybe we do need to separate fade in and fade out.
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