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[sc-users] Graphic sequencer interface programming
- To: sc-users@xxxxxxxxxxxxxxxx
- Subject: [sc-users] Graphic sequencer interface programming
- From: "Mr.SpOOn" <mr.spoon21@xxxxxxxxx>
- Date: Tue, 16 Jun 2009 10:56:37 +0200
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Hi,
I want to build a graphic interface using Processing (processing.org)
to use with SuperCollider. At the moment I just know the basics of
both languages, but what I'm most worried about is the general concept
behind the sequencer logic and how to program it.
My first doubt is whether I have to manage "time", or steps, in the
GUI (in processing) or in supercollider (using Processing just for the
GUI). I think it would be better to use SuperCollider just to produce
sound and doing the rest in processing. What do you think?
Anyway, do you know about some tutorial, book or guide about general
sequencer programming? I mean, for example, how do I make the time to
advance step by step?
Then, having a GUI, I think I can send OSC messages to the server. Is
this the only way it can works or can I also send more complex
snippets of code and make them play?
Maybe these are very stupid questions. Sorry if this is the case and
thanks for your help.
Bye,
Carlo
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