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[sc-users] buffer loading question
hi
I have a simple question about loading buffers, the swiki seems to be
down for the last couple of hours so I could not search the mailing
list. I guess there is a simple answer.
When I load and assign the buffer to a synthdef instance, after having
instantiated the synthdef I dont get any sound at all. However if i load
the buffer before, the synthdef plays it ok. The only difference is the
order of executing the commands. I paste both sequences. Sorry for using
server synthax, I am controlling this from python so i am not sure about
the sclang synthax.
// this one works!
s.sendMsg('/b_allocRead', 5000, 'numeros.wav', 0, -1);
s.sendMsg('/d_load', 'player.scsyndef');
s.sendMsg('/s_new', 'player', 1000);
s.sendMsg('/n_set', 1000, 'buffer', 5000);
// this one does NOT work
s.sendMsg('/d_load', 'player.scsyndef');
s.sendMsg('/s_new', 'player', 1000);
s.sendMsg('/b_allocRead', 5000, 'numeros.wav', 0, -1);
s.sendMsg('/n_set', 1000, 'buffer', 5000);
I tried it with two different synthdefs and sounds. This is the simplest
synthdef, the other one used different Ugens than this one.
(
SynthDef("player",{ arg out=0,bufnum=0;
Out.ar(out,
Pan2.ar(PlayBuf.ar(1,bufnum, BufRateScale.kr(bufnum),0,0,1),0)
)
}).store;
)
I guess there is a reason for this, looks like the synthdef does not get
initialisated properly. Maybe because it takes by default buffer 0 and
there is no any buffer in the server at the moment of initalisation?.
thanks for any tip
enrike