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[sc-users] Time Strech/Compress with SuperCollider
Dear advanced Users,
How can be a sound file produced by Time Strech/Compress in SC3?
E.g. I have a sine wave 440 hz with 10 second as a source.
I want to produce a new processed sound file from this source without pitch
alteration but 11 second.
I want to have many files produced in this way:
Source duration 10 Sec.
Processed file 1: 9.995 Sec. // 10 - (1 * 0.001 * 5)
Processed file 2: 9.990 Sec. // 10 - (2 * 0.001 * 5)
Processed file 3: 9.985 Sec. // 10 - (3 * 0.001 * 5)
Processed file 4: 9.975 Sec. // 10 - (5 * 0.001 * 5)
Processed file 5: 9.03 Sec. // 10 - (7 * 0.001 * 5)
And so on
The function for this series is not hard to formulate.
I don't know how to however combine the formula for
time-stretching/compressing.
I want to get the result as clean as possible.
That mean, if I use a sine wave, then the result should not contain so many
other frequencies, furthermore NO GRANULATION of the sounds.
Is it possible with SC?
If not possible, I must waste so much time in Pro tools for each sound
file.....
Sincerely yours,
Your non-advanced SC neophyte
PyoungRyang Ko