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Re: [sc-users] make your digital oscillators sound like a moog!



You can grab the MoogVCF UGens from my website at:

http://www.realizedsound.net/josh/papers.html

This is a new address by the way. My .Mac site will be shutting down within the next month. If anyone has a problem getting into the site, please let me know.

Thanks,

Josh

******************************************
Joshua D. Parmenter
http://www.realizedsound.net/josh/

"...Some people think a composer's supposed to please them, but in a way a composer is a chronicler... He's supposed to report on what he's seen and lived." -Charles Mingus


On Jan 4, 2006, at 4:20 PM, kernel wrote:

On 4 Jan 2006, at 23:39, Sean Costello wrote:

SC3 content: The Moog ladder filter someone posted a while back does an EXCELLENT job of reproducing the behavior of an overdriven Moog filter. One of my someday projects is to optimize that code to use table lookup for the tanh() in that code, and to rearrange the filter structures such that only 5
tanh() are used per filter, instead of 9.

here, here. that filter is pretty expensive. I like the way the sound doesn't break up at high cutoff/ressonance - maybe that's the oversampling? I use the MoogVCF UGen loads too. cheaper, different character, gritty? I usually jitter the cutoff on both of these.

there's no control rate on analog obviously. so that's why I always use audio rate LFO's - sounds bigger somehow. I'm not really trying to model analog synths but there are certain analog qualities I admire. but if I did want true analog - I'd be on ebay!

Sean Costello

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