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[sc-users] Hello & an archive problem
Hi!
This is my first posting to sc-users. I'm very glad this list exists.
At the moment I'm having a problem archiving objects and I don't
really understand what's going wrong.
I would like to archive an object that looks like this:
Instance of SonOptParMap { (04F1A7A0, gc=D4, fmt=00, flg=80, set=04)
instance variables [9]
mixture : instance of Array (04F70110, size=5, set=3)
span : instance of Array (04F5DDA0, size=5, set=3)
position : instance of Array (04F54310, size=5, set=3)
scores : instance of Array (055839D0, size=3, set=2)
duration : Integer 2
synth : nil
dsets : instance of Array (04F32D60, size=3, set=2)
timeBetween : Float 0.7 3FE66666 66666666
totalDuration : Float 7.3999999999999995 401D9999 99999999
}
I'm using writeBinaryArchive in a CocoaDialog action. The file
created is only 17 bytes long.
Contents are:
00000000 21 53 43 61 00 00 00 02 00 00 00 00 6f 00 00 00 |!SCa........o...|
00000010 00 |.|
When I load this object shortly afterwards with loadBinaryArchive,
the following error (understandably) appears:
ERROR: Primitive '_ReadArchive' failed.
Wrong type.
RECEIVER:
class SonOptParMap (04A5EDC0) {
instance variables [17]
name : Symbol 'SonOptParMap'
nextclass : class SortedList (04E8E3F0)
superclass : Symbol 'Object'
subclasses : nil
methods : instance of Array (04A5EE70, size=35, set=6)
instVarNames : instance of SymbolArray (04A5F0A0, size=9, set=3)
classVarNames : nil
iprototype : instance of Array (04A5F110, size=9, set=4)
cprototype : nil
instanceFormat : Integer 0
instanceFlags : Integer 0
classIndex : Integer 203
classFlags : Integer 0
maxSubclassIndex : Integer 203
filenameSymbol : Symbol '/Users/flavour/Library/Application Support/SuperCollider/Extensions/pgsonopt/SonOptParMap.sc'
charPos : Integer 1
classVarIndex : Integer 57
}
CALL STACK:
MethodError-reportError 05765E50
arg this = <instance of PrimitiveFailedError>
Nil-handleError 05765DF0
arg this = nil
arg error = <instance of PrimitiveFailedError>
Object-throw 05765CD0
arg this = <instance of PrimitiveFailedError>
Object-primitiveFailed 05765C10
arg this = class SonOptParMap
< FunctionDef in Method SonControl-init > 05765BB0
arg path = [*1]
Meta_CocoaDialog-ok 05765B50
arg this = class CocoaDialog
var res = [*1]
I tried using the *TextArchive functions, but they didn't do what I
thought they did either (not mentioning the system crashes where sc
hogged the whole OS)
When I use the *BinaryArchive functions on something easier like a
Point object, it is correctly serialized and unserialized later.
So at the moment I'm pretty confused how I can load and save my
object with its contents to and from disk. Any ideas what's going
wrong here?
Thanks in advance,
Thorsten