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Re: [sc-users] sync osc



wow, i'm really pleased to have provoked some mutant noises, thanks james, tom and stephan.
although i don't much understand what's going on with the resynthesis and stephan's phasing, stephan's is what i most imagined phase distortion to sound like (having never heard it.)
i like the vocal-sounding grains, i made a similar patch before but the hard way, with a spawn (as was in sc2 and very inefficient cpu-wise)

why is it that only SinOsc can have its phase modulated?

stephan's thing as a convenience class:

<x-tad-smaller>PhaseSomething {

*ar {


arg freq = 440.0, sawFactor = 1.0, sawWidth = 0.5, sawMul = 1.0, mul = 1.0;


^SinOsc.ar(
freq,
VarSaw.ar(
freq * sawFactor,
0,
sawWidth,
sawMul
),
mul
)


}


}</x-tad-smaller>