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Re: [sc-users] programming question (C/C++)




The plugin functions are exported as extern "C" functions for linking purposes, but the plugins are really C++, albeit with a minimal usage of C++ features.
Your unit generator struct inherits from the Unit struct for example.

On Apr 29, 2004, at 6:01 PM, Paul Lansky wrote:


I want to try to port the Cook/Scavone STK physical
models to SC3.  As a first step I just want to use
their C++ classes.  But the basic Plugin functions are
in C.  Can someone point me to a tutorial on how to call
C++ functions etc from within C.
thanks
Paul Lansky
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