( //defaults var sf; sf= SF3("a11wlk01.wav",2); //144 bpm BBCut(BBCG( [ BBCSFinal(0.5,0,{arg in;Resonz.ar(1000000*InFeedback.ar(17,1)*in,MouseX.kr(100,10000),MouseY.kr( 0.01,1));
}), BBCutSynthSF(sf)],Group.new, 17), WarpCutProc1.new).tempo_(2.4).go; )