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Re: [sc-users] LoopBuf still broken?




There is no LoopBuf, only a commented out SimpleLoopBuf, so I'm not sure what you mean.
What do you need that cannot be done with Phasor and BufRd ?
I never implemented SimpleLoopBuf because Phasor and BufRd are more flexible.

On Jan 4, 2004, at 5:32 PM, scott nobles wrote:

I was just playing with LoopBuf in the latest snapshot
of SC3, and couldn't get it to work.
Just wondering if anyone knew what's going on there.
I guess I'm still stuck with SC2.

thanks

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--- james mccartney   james@xxxxxxxxxxxxxx   <http://www.audiosynth.com>
SuperCollider - a real time audio synthesis programming language