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[sc-users] Re: Recording SC3



If you still want to use Hijack to record then you will need to target
the scsynth which is SC3 server (which is the one that produces the sound)
and not the Supercollider application.
Once you boot the SC3 server audio hijack will provide you with the option to target scsynth.

petros
On Wednesday, December 31, 2003, at 12:36 AM, sc-users-request@xxxxxxxxxxxxxxx wrote:
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Message: 5
Date: Tue, 30 Dec 2003 16:17:01 -0800 (PST)
From: Umiachi <umiachi@xxxxxxxxx>
Subject: [sc-users] Recording SC3?
To: SuperCollider users mailing list <sc-users@xxxxxxxxxxxxxxx>
Message-ID: <20031231001701.59108.qmail@xxxxxxxxxxxxxxxxxxxxxxx>
Content-Type: text/plain; charset=us-ascii

Hello.

I'm still to fresh with sc3 to learn how to record the
output of the program as audio internally, so I
decided to try Audio Hijack and wiretap (both directed
towards the sc3 app file) but neither actually
succeeded in storing audio.

Does anybody know why this is? How can I record the
output of basic synth noodles?

(for clarity: I'm attempting to record the output of
sc3 example patches, I'm still very fresh to designing
sc3 patches and have yet to venture away from
examples).



=====
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