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Re: [sc-dev] change default cue buffer size patch



On 19.11.2013, at 18:18, Lucas Samaruga <samarugalucas@xxxxxxxxx> wrote:

> 
> > On 18.11.2013, at 22:28, Julian Rohrhuber <julian.rohrhuber@xxxxxxxxxxxxxxxxxx> wrote:
> > >
> > > So something like:
> > >
> > > (s.options.blockSize * 2) * 64.rand + 65536;
> > >
> 
> 
> It has to be a power of 2 for sure at least for small buffer sizes.
in the helpfile it says it has to be a multiple of the block size. multiples of two wouldn't help as much as multiples of block size.

> 
> n = /*8*/9; m = s.options.blockSize * 2 * n;
> b = Buffer.cueSoundFile(s, Platform.resourceDir +/+ "sounds/a11wlk01.wav", numChannels: 1, bufferSize: m);
> x = { DiskIn.ar(1, b, 1) }.play;
> x.free; b.close; b.free;
> 
> why it seems to work for greater buffer sizes? I can't read the code that much.


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