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Re: [sc-dev] Re: [sc-users] DEIND UGens released
Hello,
I have it compiled for win32 but in general:
It is dangerous to compile plugins with one compiler and scsynth with other.
You may get problems having two different runtime libraries
So the way to distribute plugins is with scsynth
best
victor
----- Original Message -----
From: "Bovermann Till" <till.bovermann@xxxxxxxx>
To: <sc-users@xxxxxxxxxxxxxxxx>
Cc: "sc dev" <sc-dev@xxxxxxxxxxxxxxxx>; "Modality effort" <modality@xxxxxx>
Sent: Tuesday, October 22, 2013 2:09 PM
Subject: [sc-dev] Re: [sc-users] DEIND UGens released
Hello again,
for your convenience, I compiled a binary package for my (and hopefully
your) architecture containing all relevant files:
http://tai-studio.org/wp-content/uploads/2013/10/DEINDUGens_i686-apple-darwin12-gcc-apple-4.2.1.zip
if you happen to be able to compile this on other machines, I'd be happy to
get to the binaries in order to distribute them on my page. Let me know.
Till
On 22.10.2013, at 13:41, Bovermann Till <till.bovermann@xxxxxxxx> wrote:
Dear friends,
As part of the DEIND project [1] and to support the design of electronic
musical instruments for people with autistic spectrum disorder, several
UGens for SuperCollider were designed and implemented.
We are proud to announce that they are now part of the SuperCollider
Plugins repository hosted on github [2].
Here follows a brief outline of their functionality:
+ JPverb is an algorithmic reverberator, designed to produce long and rich
reverberant tails.
+ Greyhole is a complex echo-like effect.
+ ComplexRes is an FM-modulable resonating filter.
+ DiodeRingMod is a ring modulation based on the physical model of a
diode.
+ DNoiseRing is a demand rate implementation of a Wiard noise ring.
New and noteworthy are the two upper effects, JPverb and Greyhole by DSP
and reverb maniac Julian Parker, who will soon start working as a DSP
expert in one of the major music software companies. I hereby say a big
"thank you" for his contribution to the open source community and
especially to the SuperCollider lads.
Also a big thanks to the FAUST community for providing an awesome dsp
prototyping language. Special thanks go to Stefan Kersten for his help
(auto)converting the dsp files to SuperCollider plugin code. A readme will
follow shortly.
More info and some (interactive) sound examples can be found in the
respective schelp files as well as on the webpage [3].
with kind regards
Till
[1] http://tai-studio.org/index.php/projects/deind/
[2] http://github.com/supercollider/sc3-plugins
[3] http://tai-studio.org/index.php/projects/deind/deind-ugens/
--
Dr. Till Bovermann
Researcher at the Media Lab, Department of Media
School of Arts, Design and Architecture, Aalto University, Helsinki,
Finland
http://tai-studio.org
http://tangibleAuditoryInterfaces.de
http://blog.lfsaw.de
http://mlab.taik.fi/~till.bovermann
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