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Re: [sc-dev] win32 priority
- To: sc-dev@xxxxxxxxxxxxxxxx
- Subject: Re: [sc-dev] win32 priority
- From: Tim Blechmann <tim@xxxxxxxxxx>
- Date: Fri, 28 Dec 2012 12:36:04 +0100
- In-reply-to: <4D1D63C0EC2D47AC9E447E3A879B2E5C@victorPortatil>
- List-id: SuperCollider developers mailing list <sc-devel.create.ucsb.edu>
- References: <4D1D63C0EC2D47AC9E447E3A879B2E5C@victorPortatil>
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> I also dont understand:
>
> int min, max;
> boost::tie(min, max) = thread_priority_interval_rt();
> int priority = max - 3;
> priority = std::max(min, priority);
iirc this is is linux-specific to ensure that we don't block the
highest-priority real-time threads (e.g. jack or threaded interrupts)
tim
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