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Re: [sc-dev] win32 priority

> I also dont understand:
> int min, max;
> boost::tie(min, max) = thread_priority_interval_rt();
> int priority = max - 3;
> priority = std::max(min, priority);

iirc this is is linux-specific to ensure that we don't block the
highest-priority real-time threads (e.g. jack or threaded interrupts)


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