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Re: [sc-dev] xcode - organising custom primitives code
no. rather the contrary. it'd be bad. for performance reasons i've
moved over large parts of my pen drawing code to guiprimitives.m.
one primitive for each part of the pieces sort of. even hardcoded
so i guess i have the options of either live with the copy&paste or
to checkout a separate folder with sc source, modify&build and then
never update that one again (freeze it for that pieces).
29 dec 2008 kl. 06.04 skrev Josh Parmenter:
Hmm... are these things that would be good to add into the dist?
On Dec 28, 2008, at 3:48 AM, Fredrik Olofsson wrote:
is there _any way to avoid to copy&paste my custom graphics
routines into GUIPrimitives.M every time this file gets updated in
the svn repository?
how can i minimise the hassle of adding primitives?
perhaps we could split the massive GUIPrimitives.M into a few
separate ones? e.g. document, scwindow, pen.
(it's a pity there's no way to write sclang plugins)
fredrikolofsson.com klippav.org musicalfieldsforever.com
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