[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [sc-dev] xcode - organising custom primitives code

no. rather the contrary. it'd be bad. for performance reasons i've moved over large parts of my pen drawing code to guiprimitives.m. one primitive for each part of the pieces sort of. even hardcoded colours.

so i guess i have the options of either live with the copy&paste or to checkout a separate folder with sc source, modify&build and then never update that one again (freeze it for that pieces).


29 dec 2008 kl. 06.04 skrev Josh Parmenter:

Hmm... are these things that would be good to add into the dist?


On Dec 28, 2008, at 3:48 AM, Fredrik Olofsson wrote:

dear developers,
is there _any way to avoid to copy&paste my custom graphics routines into GUIPrimitives.M every time this file gets updated in the svn repository?

how can i minimise the hassle of adding primitives?

perhaps we could split the massive GUIPrimitives.M into a few separate ones? e.g. document, scwindow, pen.

(it's a pity there's no way to write sclang plugins)

     fredrikolofsson.com     klippav.org     musicalfieldsforever.com

sc-dev mailing list

info (subscription, etc.): http://www.beast.bham.ac.uk/research/sc_mailing_lists.shtml
archive: https://listarc.bham.ac.uk/marchives/sc-dev/
search: https://listarc.bham.ac.uk/lists/sc-dev/search/