Actually come to think of it, I should keep things as they are. Swing
might require a different window frame. So if you want to have an EZSlider in a Popup on Cocoa, with slider height 20, then you should write: EZSlider (nil,400@44, " my Slider ") I will note this in the docs, that you need 24 more in the height for the window. jost jostM wrote: Julian Rohrhuber wrote:Look at the new EZSlider examples to see how it works.it doesn't work very well with EZSlider: EZSlider(nil, 400 @ 20, "Resonance");I originally made it so that if a window pops up, it takes the bounds you entered. If it is a point, then it is place towards the top of the screen. I think you are right, that it seems intuitively correct to write 400 @ 20, and to get a 20 high slider. So I think I should make the window higher *if the argument is a point* If it is a rect, then it should take on exactly the bounds you enter (and the slider view will be 24px less height than the window height then). This is so people can place a view precisely if they want. Again this is only with popUp windows. if the view has a parent, th bounds are what you ender .asRect; does that make sense? jsot _______________________________________________ sc-dev mailing list info (subscription, etc.): http://www.beast.bham.ac.uk/research/sc_mailing_lists.shtml archive: https://listarc.bham.ac.uk/marchives/sc-dev/ search: https://listarc.bham.ac.uk/lists/sc-dev/search/ |