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Re: [sc-dev] First ALPHA of SC 3.3 for Windows with new installer



On Dec 18, 2008, at 8:56 AM, Stathis wrote:

I have one bug to report:
The glitchy Saw (and Pulse) problem has unfortunately returned. Running { Saw.ar(50.0) ! 2 }.play will demonstrate this.

I believe Dieter "fixed" this by compiling scsynth using mingw rather than visual c++. The source code would seem to be fine but the M$ compiler... urgh, who knows?

http://www.nabble.com/JSC-Eclipse-0.1.1-release-td19485671.html

-- Information for Windows users -- 
JSC v0.1.1 includes a new version of the SC server (scsynth.exe) that was   
compiled using MinGW and Eclipse CDT. I didn't have much time to test it   
but it seems to be working ok. If you encounter problems with the server   
you can switch back to the scsynth.exe form the 0.1.0 release but then   
Buffers will not always be working as intended. The file is very big atm,   
I'll try to change this in the future. 
The scsynth.exe and the UGen plugins (including MouseUGens.scx) should   
also work with Psycollider but I didn't test this much. 

hjh


: H. James Harkins
.::!:.:.......:.::........:..!.::.::...:..:...:.:.:.:..:

"Come said the Muse,
Sing me a song no poet has yet chanted,
Sing me the universal."  -- Whitman