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[sc-dev] SF.net SVN: supercollider:[8156] trunk/build/Help/ Extending and Customizing SC/Writing_Unit_Generators.html



Revision: 8156
          http://supercollider.svn.sourceforge.net/supercollider/?rev=8156&view=rev
Author:   jrhb
Date:     2008-12-16 00:15:50 +0000 (Tue, 16 Dec 2008)

Log Message:
-----------
improved helpfiles on how to write ugens, after going through it with a non-sc user

Modified Paths:
--------------
    trunk/build/Help/Extending and Customizing SC/Writing_Unit_Generators.html

Modified: trunk/build/Help/Extending and Customizing SC/Writing_Unit_Generators.html
===================================================================
--- trunk/build/Help/Extending and Customizing SC/Writing_Unit_Generators.html	2008-12-16 00:14:48 UTC (rev 8155)
+++ trunk/build/Help/Extending and Customizing SC/Writing_Unit_Generators.html	2008-12-16 00:15:50 UTC (rev 8156)
@@ -5,14 +5,14 @@
 <meta http-equiv="Content-Style-Type" content="text/css">
 <title></title>
 <meta name="Generator" content="Cocoa HTML Writer">
-<meta name="CocoaVersion" content="824.42">
+<meta name="CocoaVersion" content="949.35">
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@@ -22,17 +22,18 @@
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+p.p16 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Monaco; color: #000000}
+p.p17 {margin: 0.0px 0.0px 0.0px 0.0px; font: 21.0px Helvetica; min-height: 25.0px}
 span.s1 {color: #000000}
-span.s2 {color: #0019b9}
-span.s3 {font: 12.0px Monaco; color: #0019b9}
+span.s2 {color: #0025b4}
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 span.s5 {font: 14.0px Courier}
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+span.s10 {color: #9b1e10}
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 </style>
 </head>
@@ -328,12 +329,26 @@
 <p class="p7">}</p>
 <p class="p2"><br></p>
 <p class="p3">____________________________________________________________________</p>
+<p class="p3">After a recompilation of the class library (Menu: Lang &gt; Complie Library), the UGen is</p>
+<p class="p3">ready to be used.</p>
 <p class="p8"><br></p>
 <p class="p4">// test it:</p>
 <p class="p8"><br></p>
 <p class="p7">{ <span class="s2">MySaw</span>.ar(200,0,0.1) }.play</p>
 <p class="p8"><br></p>
-<p class="p3">____________________________________________________________________</p>
+<p class="p2"><br></p>
+<p class="p3">_________________________________________________________</p>
+<p class="p3"><b>Workflow</b></p>
+<p class="p2"><br></p>
+<p class="p3">When changing the C-sourcecode, after each rebuilding the project, there is no need to restart SuperCollider or recompile the library (unless you have changed the class definition)</p>
+<p class="p6"><br></p>
+<p class="p4">// just reboot the server.</p>
+<p class="p2"><br></p>
+<p class="p16">s.reboot;</p>
+<p class="p2"><br></p>
+<p class="p3">Note that if you want to use the internal server (e.g. for scoping), you do need to restart</p>
+<p class="p3">the SuperCollider application.</p>
+<p class="p3">_________________________________________________________</p>
 <p class="p8"><br></p>
 <p class="p3"><b>Useful macros</b></p>
 <p class="p2"><br></p>
@@ -436,7 +451,7 @@
 <p class="p3">____________________________________________________________________</p>
 <p class="p2"><br></p>
 <p class="p1">A Unit Generator that needs a Dtor</p>
-<p class="p16"><br></p>
+<p class="p17"><br></p>
 <p class="p3">This is code for a simple fixed delay line.</p>
 <p class="p2"><br></p>
 <p class="p2"><br></p>
@@ -485,8 +500,10 @@
 <p class="p4"><span class="s1"><span class="Apple-tab-span">	</span></span>// allocate the buffer</p>
 <p class="p7"><span class="Apple-tab-span">	</span>unit-&gt;mData = (float*)<span class="s2">RTAlloc</span>(unit-&gt;mWorld, unit-&gt;mDelayLength * sizeof(float));</p>
 <p class="p4"><span class="s1"><span class="Apple-tab-span">	</span></span>// RTAlloc allocates out of the real time memory pool of the server<span class="Apple-converted-space"> </span></p>
-<p class="p4"><span class="s1"><span class="Apple-tab-span">	</span></span>// which is finite. The size of the real time memory pool is set using the</p>
-<p class="p4"><span class="s1"><span class="Apple-tab-span">	</span></span>// -m command line argument of the server.</p>
+<p class="p4"><span class="s1"><span class="Apple-tab-span">	</span></span>// which is finite. Note that this memory is not zeroed, so it may contain</p>
+<p class="p4"><span class="Apple-tab-span">	</span>// garbage. Make sure to write before read.</p>
+<p class="p4"><span class="Apple-tab-span">	</span>// The size of the real time memory pool is set using the</p>
+<p class="p4"><span class="s1"><span class="Apple-tab-span">	</span></span>// -m command line argument of the server, or by ways of server.options.memSize</p>
 <p class="p8"><span class="Apple-tab-span">	</span></p>
 <p class="p4"><span class="s1"><span class="Apple-tab-span">	</span></span>// initialize the position</p>
 <p class="p7"><span class="Apple-tab-span">	</span>unit-&gt;mPosition = 0;</p>


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