So my question was: How to tell the Server class to treat the graphics server as remote one even though the network address is local. I.e.: Do not boot scsynth..
I have a suggestion for a solution (to be discussed on the sc-dev list): add a variable remoteControlled = true; to the server. then you just write: s.remoteControlled = false; s.boot;There has been a confusion by implicitly assuming that isLocal means that the server is remote controlled. We had a similar problem with killing networked servers (it is the same but the other way round: you want to be able to quit a / freeNodes of a remote server sometimes).
(I have a question to the other developers: should we get rid of the variable "sendQuit" and make it the same as remoteControlled or rather not?)
attached is a diff. -- .
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server.diff
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