Great!
Dan - what do you think about rm on that folder OR moving it out of
the
build directory (perhaps up one level?). I can't think of a reason
to keep
it, but perhaps others do?
Best,
Josh
On Dec 10, 2008, at 9:37 AM, Fredrik Olofsson wrote:
yes! that's it. works. they're universal and no problem booting
the
server. this also makes sense when i read back the error messages
i got
more carefully.
_f
10 dec 2008 kl. 18.25 skrev Josh Parmenter:
delete this folder...
xSC3ExtPlugins-Universal.build
Do the errors go away?
Best,
Josh
On Dec 10, 2008, at 9:18 AM, Fredrik Olofsson wrote:
here's the output. thanks for looking into this.
BatUGens
BatUGens.scx
BlackrainUGens
BlackrainUGensUB.scx
JoshAmbiUGensUB.scx
JoshGrainUGensUB.scx
JoshPVUGensUB.scx
JoshUGens
JoshUGensUB.scx
LadspaUGens
LadspaUGens.scx
LoopBuf.scx
MCLDAYUGen.scx
MCLDBufferUgensUB.scx
MCLDChaosUgensUB.scx
MCLDDistortionUgensUB.scx
MCLDFFTTriggerUgensUB.scx
MCLDFFTUgensUB.scx
MCLDFilterUgensUB.scx
MCLDGetenvUGenUB.scx
MCLDOscUGens.scx
MCLDSOMUGens.scx
MCLDTriggeredStatsUGensUB.scx
MCLD_CQ_UgensUB.scx
MCLD_UGens
MLfftwUGens
MLfftwUGensUB.scx
MdaUGens
MdaUGens.scx
MembraneUGens
MembraneUGens.scx
RMEQSuiteUGens
RMEQSuiteUGensUB.scx
SLUGens
SLUGensUB.scx
STKUGensUB.scx
StkUGens
SymbolicMachines
TagSystemUGens
VOSIM
bhobChaos.scx
bhobFFT.scx
bhobFilt.scx
bhobGrain.scx
bhobNoise.scx
bhobUGens
ljpclasses
plugins
xSC3ExtPlugins-Universal.build
10 dec 2008 kl. 18.02 skrev Josh Parmenter:
fredrik... can you run this in Terminal and send me the
mysc3dir.txt file
that shows up on your Desktop?
cd src/supercollider/sc3-plugins/build; ls
~/Desktop/mysc3dir.txt
I think the issue may be something that needs to be added to the
script...
Thanks,
Josh
On Dec 10, 2008, at 7:55 AM, Fredrik Olofsson wrote:
yes, something fishy with xcode. i tried to erase and click in
those 2
boxes, i tried to change the order to 'i386 ppc' and a few other
variations.
i also tried to build from within xcode. the finder always says the
resulting scx files are ub, but when i boot the server i get wrong
architecture.
dan, when i type ARCHS in that field it automatically expands to
i386.
Plugins.xcodeproj in the main distro says <Multiple values> but i
can't
figure out which values and where they are set. perhaps we could
copy that
setting somehow.
sorry i can't help any more. xcode is not my territory.
_f
10 dec 2008 kl. 16.45 skrev Josh Parmenter:
Actually - I think this has to do with XCode - and a command line
setting
about using some kind of folder. I'll figure it out in a bit (I am
terribly
rushed at the moment), but I think the problem is SC finding both
the UB
plugins AND the PPC / Intel specific plugins (that are lipo'd
together) in
your build folder.
More soon.
Josh
On Dec 10, 2008, at 5:54 AM, Dan Stowell wrote:
2008/12/10, Fredrik Olofsson <f@xxxxxxxxxxxxxxxxxxx>:
the $ARCHS variable is mentioned in the comment field, lower part
of 'edit
project settings' window.
"A list of the architectures for which the product will be built. By
default only the native architecture (the one for the machine on
which Xcode
is running) is produced. If more than one architecture is
specified, a
universal binary will be produced. [ARCHS]"
Ummmmmmm... but what that means is that "ARCHS" is the underlying
name
of the setting that you're changing. So, by changing the value of
"ARCHS" to $ARCHS you're probably setting it to empty, and therefore
to the default, which is to build for the host architecture only. Do
you definitely get UB versions of the .scx files at the end, or do
you
get intel-only?
Dan
#|
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|#
******************************************
/* Joshua D. Parmenter
http://www.realizedsound.net/josh/
"Every composer – at all times and in all cases – gives his own
interpretation of how modern society is structured: whether
actively or
passively, consciously or unconsciously, he makes choices in this
regard. He
may be conservative or he may subject himself to continual renewal;
or he
may strive for a revolutionary, historical or social palingenesis."
- Luigi
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