[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[sc-dev] SF.net SVN: supercollider: [7371] trunk/build/Help/UGens/Triggers/ SetResetFF.html



Revision: 7371
          http://svn.sourceforge.net/supercollider/?rev=7371&view=rev
Author:   cruxxial
Date:     2008-02-23 07:36:26 -0800 (Sat, 23 Feb 2008)

Log Message:
-----------
Although "Once the flip flop is set to zero or one further triggers in the same input are have no effect." is one of the greatest sentences in the sc help, I have sadly rewritten it to makes them a comprehensibles.

Modified Paths:
--------------
    trunk/build/Help/UGens/Triggers/SetResetFF.html

Modified: trunk/build/Help/UGens/Triggers/SetResetFF.html
===================================================================
--- trunk/build/Help/UGens/Triggers/SetResetFF.html	2008-02-23 15:33:38 UTC (rev 7370)
+++ trunk/build/Help/UGens/Triggers/SetResetFF.html	2008-02-23 15:36:26 UTC (rev 7371)
@@ -5,16 +5,16 @@
 <meta http-equiv="Content-Style-Type" content="text/css">
 <title></title>
 <meta name="Generator" content="Cocoa HTML Writer">
-<meta name="CocoaVersion" content="824.42">
+<meta name="CocoaVersion" content="824.44">
 <style type="text/css">
 p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 18.0px Helvetica}
 p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Helvetica; min-height: 14.0px}
 p.p3 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Helvetica}
 p.p4 {margin: 0.0px 0.0px 0.0px 0.0px; font: 9.0px Monaco}
-p.p5 {margin: 0.0px 0.0px 0.0px 0.0px; font: 9.0px Monaco; color: #a71e12}
+p.p5 {margin: 0.0px 0.0px 0.0px 0.0px; font: 9.0px Monaco; color: #942b17}
 p.p6 {margin: 0.0px 0.0px 0.0px 0.0px; font: 9.0px Monaco; min-height: 12.0px}
 span.s1 {color: #000000}
-span.s2 {color: #0019b7}
+span.s2 {color: #001fb3}
 span.Apple-tab-span {white-space:pre}
 </style>
 </head>
@@ -23,10 +23,12 @@
 <p class="p2"><br></p>
 <p class="p3"><b>SetResetFF.ar(trig, reset)</b></p>
 <p class="p2"><br></p>
-<p class="p3">Output is set to 1.0 upon receiving a trigger in the set input, and to 0.0 upon receiving a trigger</p>
-<p class="p3">in the reset input. Once the flip flop is set to zero or one further triggers in the same input</p>
-<p class="p3">are have no effect. One use of this is to have some precipitating event cause something to</p>
+<p class="p3">When a trigger is received the output is set to 1.0</p>
+<p class="p3">Subsequent triggers have no effect</p>
+<p class="p3">When a trigger is received in the reset input, the output is set back to 0.0</p>
+<p class="p3">One use of this is to have some precipitating event cause something to</p>
 <p class="p3">happen until you reset it.</p>
+<p class="p2"><b></b><br></p>
 <p class="p3"><b>trig</b> - trigger sets output to one</p>
 <p class="p3"><b>reset</b> - trigger resets output to zero</p>
 <p class="p2"><br></p>
@@ -36,6 +38,7 @@
 <p class="p5"><span class="s1"><span class="Apple-tab-span">	</span>b = </span><span class="s2">Dust</span><span class="s1">.ar(5); </span>// the reset trigger</p>
 <p class="p4"><span class="Apple-tab-span">	</span><span class="s2">SetResetFF</span>.ar(a,b) * <span class="s2">BrownNoise</span>.ar(0.2);<span class="Apple-converted-space"> </span></p>
 <p class="p6"><br></p>
-<p class="p4">}))</p>
+<p class="p4">})</p>
+<p class="p4">)</p>
 </body>
 </html>


This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.