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Re: [Sc-devel] scons issue for 3.2



Hey,

sorry to be so quite on this.
Will look into this with my colleague who will package the debian package, soon.

Thanx for providing that fix :-)

(btw. the fixed bug prevented to build a deb-package in a clean environment without any dependencies installed; which is usual practise)

*happy grinning*
Till

On 03.02.2008, at 19:16, John Glover wrote:

Ok have committed this (7219), let me know if there are any problems.


John

On 03/02/2008, Dan Stowell <danstowell@xxxxxxxxx> wrote:
Definitely commit IMHO; I don't think there are many others around ATM
to give quick feedback.

Dan

2008/2/3, John Glover <glover.john@xxxxxxxxx>:
Any more thoughts on this, shall I commit?


John

On 02/02/2008, andersvi@xxxxxxxxxxxxx <andersvi@xxxxxxxxxxxxx> wrote:
btw. things are really getting fast nowadays :-)

Heres compile-time with an Intel(R) Core(TM)2 Duo CPU T7700 @ 2.40GHz
machine and a freshly checked out SC3 from svn (w. new SConstruct):


[andersvi@josefk SC3-test]$ scons -j 4 --debug=time

(...)

scons: done building targets.
Total build time: 7.925948 seconds
Total SConscript file execution time: 0.709927 seconds
Total SCons execution time: 0.129103 seconds
Total command execution time: 7.086918 seconds
[andersvi@josefk SC3-test]$

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