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Re: [Sc-devel] [sc-users] First release candidate of SC 3.2 now available!

yea, why not keep all the slider defaults and just override 'c'.
(i think i'd even use 'r' in certain situations.  tapping it in time with the music as a cheap trick when desperate for variation.)

Am 29.01.2008 um 00:27 schrieb Dan Stowell:

I think "c" makes most sense, since it's almost-in-keeping with other
sliders. "c" for cancel, or clear, volume settings?

If not that, I quite like "o" for 0db.


2008/1/28, Josh Parmenter <josh@xxxxxxxxxxxxxxxxx>:
 c would have to be overridden, since center is something like -6db on the

how do others feel about these? maybe z, x, n ?


On Jan 28, 2008, at 11:50 AM, Fredrik Olofsson wrote:

yea, 'z' would be good.  or 'c' from the standard scslider keys:
 x - max
 n - min
 r - rand
 c - center


Am 28.01.2008 um 20:41 schrieb Click Nilson:

Maybe abstract solution, but how about 'o'= 0 or 'z' = zero in the
key command rather than '0' which has to be reserved for numbers?


On 28 Jan 2008, at 17:58, Josh Parmenter wrote:

Working on the '0' problem. Here is a possible start for a solution (I
also moved the var declaration for volumeNum to the head of the
makeWindow method):

 {char === $0 and: {volumeNum.hasFocus.not}} {
 this.volume = 0.0;

So, if the number box is focused, 0 is ignored. However, this means
that, if the number box is focused, just pressing 0 does nothing (you
have to hit enter). The other key presses work fine (mute, etc.), just
0 doesn't work. One thing I could do is set volumeNum.focus(false) if
it's value is 0, but this doesn't seem like good behavior either
(since you may want to use arrow keys still to set a new number
value). Any suggestions?


On Jan 28, 2008, at 9:01 AM, James Harkins wrote:

Actually there is already a bug with this. You can't type -10 into
volume box because the "0" resets to unity gain and throws away
whatever else you typed.

On Jan 28, 2008 11:32 AM, Josh Parmenter <josh@xxxxxxxxxxxxxxxxx>
just a quick note about the slider and mute button.

If the Server window is focussed, 'm' will mute and unmute. 0 will
move the slider back to 0db.

If the Volume of a Server is 0, then the synth that is controlling
volume is freed (so if you are playing with the slider and noticed a
synth coming and going, this is why).


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