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Re: [Sc-devel] First release candidate of SC 3.2 now available!



Hi,

Thanks for your work.


On OSX:

1.
couldn't we switch the positions between the two servers window, so that local server window stays near the corner?
Actually, I'm always closing the internal one, as I always use local, also for cross platform compatibility.
Maybe others too?

2.
I always use SwingOSC. To have Swing for server windows I need this in startup:

GUI.swing ;
~swing = SwingOSC.default.boot ;
Server.internal.window.close ;
s.window.close ;
Routine.new({ 3.wait ; // empirical
s.makeWindow}).play(AppClock) ;

(I think we have discussed this with Sciss)

Is there something to do without using the hack?

3.
Couldn't it be possible to have the GUI creator (UI menu) GUI compliant?

Not OSX related
4.
(Sp, there are no Helper classes at the end? :-)  )

Best

-a-

-a-




On 28 Jan 2008, at 10:52, Dan Stowell wrote:

Dear all,

Thanks to the efforts of lots of SC developers, we can now announce
that the first "release candidate" of SuperCollider 3.2 is now
available.

Mac bundle and source-code downloads are available at:

The "release candidate" means that the developers consider it
appropriate for general release, so we're putting it out for general
use and testing. If no important problems are revealed then this will
be the official 3.2 release, the release on which the forthcoming book
will be based.

The changelog, showing what's new, can be seen here: http://tinyurl.com/28nx7b

Best
Dan
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--------------------------------------------------
Andrea Valle
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CIRMA - DAMS
Università degli Studi di Torino
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"
Think of it as seasoning
. noise [salt] is boring
. F(blah) [food without salt] can be boring
. F(noise, blah) can be really tasty
"
(Ken Perlin on noise)