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Re: [Sc-devel] SC3.2 deadline approaching



Just to say that the deadline we agreed was tomorrow night (close of Monday 21st).

Any major things left to sort?

I would consider the nil latency an issue.
patterns are a bit shaky still, since they have been changed so much. I'd expect minor bugs.

There are ten open bugs, with one (sclang memory usage) quite old, and various ones for PsyCollider specifically.

best
Nick
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