AudioIn is a VERY early example of creating a class that looked like SC2 usage. SC2 inputs (if I remember correctly) were 1 based, not 0th based.
I don't use it... just thought I would shed light on the anomaly.
Josh On Jan 16, 2008, at 4:41 AM, Andrea Valle wrote: No opinion on implementation but from an user perspective it seems to me that the name is a bit misleading. SoundIn? I don't think that someone would use it for plugging in SC something different from sound. (and it has only .ar method, no?)
(really just 2c)
-a- On 16 Jan 2008, at 12:57, Scott Wilson wrote: One more thought for 3.2:
AudioIn is an anomaly in that it is the only In/Out UGen that uses indices starting at 1. This means it must constantly be explained as an exception. (Okay, I admit it's a pet peeve...)
How would people feel about deprecating it and adding a new pseudo- UGen? HardwareIn?
S.
_______________________________________________ Sc-devel mailing list
-------------------------------------------------- Andrea Valle -------------------------------------------------- CIRMA - DAMS Università degli Studi di Torino --------------------------------------------------
" Think of it as seasoning . noise [salt] is boring . F(blah) [food without salt] can be boring . F(noise, blah) can be really tasty " (Ken Perlin on noise)
_______________________________________________ Sc-devel mailing list Sc-devel@xxxxxxxxxxxxxxx http://lists.create.ucsb.edu/mailman/listinfo/sc-devel
****************************************** /* Joshua D. Parmenter http://www.realizedsound.net/josh/
“Every composer – at all times and in all cases – gives his own interpretation of how modern society is structured: whether actively or passively, consciously or unconsciously, he makes choices in this regard. He may be conservative or he may subject himself to continual renewal; or he may strive for a revolutionary, historical or social palingenesis." - Luigi Nono */ |