hi scs,
below are two patches for DiskIn, one bugfix and one proposal,
both against sc-3.1:
1) diskin_zerobuffercorrectly.patch
at the end of a file played from disk, a small part of the soundfile
was played twice, since the buffer was not zeroed correctly (number in
samples instead of in bytes)
2) diskin_loop.patch
adds seamless looping of a file to DiskIn using a third argument
"loop". if it is set to 1, the soundfile is looped eternally after
its end.
non-realtime code is not yet tested, just copied and adopted from the
realtime version.
all the best, and a happy new year,
martin
<
diskin_zerobuffercorrectly
.patch
><diskin_loop.patch>_______________________________________________
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