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[Sc-devel] SF.net SVN: supercollider: [6772] trunk



Revision: 6772
          http://svn.sourceforge.net/supercollider/?rev=6772&view=rev
Author:   joshpar
Date:     2007-12-07 06:11:31 -0800 (Fri, 07 Dec 2007)

Log Message:
-----------
correct problem with Dev targets in Plugins

Modified Paths:
--------------
    trunk/Plugins.xcodeproj/project.pbxproj
    trunk/Source/plugins/OscUGens.cpp

Modified: trunk/Plugins.xcodeproj/project.pbxproj
===================================================================
--- trunk/Plugins.xcodeproj/project.pbxproj	2007-12-07 04:09:59 UTC (rev 6771)
+++ trunk/Plugins.xcodeproj/project.pbxproj	2007-12-07 14:11:31 UTC (rev 6772)
@@ -2014,7 +2014,7 @@
 		F3F479160D03BCB0001A470F /* Development */ = {
 			isa = XCBuildConfiguration;
 			buildSettings = {
-				PRODUCT_NAME = DelayUGens;
+				PRODUCT_NAME = GrainUGens;
 			};
 			name = Development;
 		};
@@ -2028,7 +2028,7 @@
 		F3F479210D03BCDB001A470F /* Development */ = {
 			isa = XCBuildConfiguration;
 			buildSettings = {
-				PRODUCT_NAME = DelayUGens;
+				PRODUCT_NAME = ReverbUGens;
 			};
 			name = Development;
 		};

Modified: trunk/Source/plugins/OscUGens.cpp
===================================================================
--- trunk/Source/plugins/OscUGens.cpp	2007-12-07 04:09:59 UTC (rev 6771)
+++ trunk/Source/plugins/OscUGens.cpp	2007-12-07 14:11:31 UTC (rev 6772)
@@ -1084,7 +1084,7 @@
 	GET_TABLE
 		float *table0 = bufData;
 		float *table1 = table0 + 1;
-		float fmaxindex = (float)(tableSize>>1) - 0.0001;
+		float fmaxindex = (float)(tableSize>>1) - 0.001;
 		float offset = tableSize * 0.25;
 	
 	float val;
@@ -1108,7 +1108,7 @@
 	GET_TABLE
 		float *table0 = bufData;
 		float *table1 = table0 + 1;
-		float fmaxindex = (float)(tableSize>>1) - 0.0001;
+		float fmaxindex = (float)(tableSize>>1) - 0.001;
 		float offset = tableSize * 0.25;
 
 	float *out = ZOUT(0);
@@ -1140,7 +1140,7 @@
 	GET_TABLE
 		float *table0 = bufData;
 		float *table1 = table0 + 1;
-		float fmaxindex = (float)(tableSize>>1) - 0.0001;
+		float fmaxindex = (float)(tableSize>>1) - 0.001;
 		float offset = tableSize * 0.25;
 
 	float *out = ZOUT(0);


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