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[Sc-devel] Call for Code Contributions !!!



Hello everyone

SuperCollider is stable, rock-solid and super efficient. There is a book coming out 
and version 3.2 is in the making. However, the state of the "contributions" in the 
"examples" folder in the distribution is not very good. There are only 5 examples there. 

I'm volunteering to fix this if you just send examples here to the list or to myself and 
I'll commit them into the SVN and the official distribution. I might also try to sort them 
into some intelligent categories.

These do not have to be finished pieces or grand projects. Just an exploration of some UGen, 
synthesis, algorithmic composition, audio analysis, effects, instruments, graphics.... whatever.

The code can be seen as addition to the examples we find in the helpfiles, but it can 
be much more general as it does not have to focus on one UGen or functionality as the 
helpfiles do. I have already ported some of the examples from SC2 over but there might 
be much more out there as well, so if you know of some good examples, please let me know.

With hope to see some wicked code !

Thor

PS. It would be nice (although optional) if you put your name and year at the top + if there 
are 3rd party code needed. Here is a good example (Tim even has a small description 
of what the code does):

// Termite College
// (Tim Walters) (CC 2006)

// Features recursively generated phase modulation trees
//
// Requires the GVerb and BEQsuite UGens, downloadable at
// http://realizedsound.net/downloads

(Although we should remove the CC as the code has to be GPL.
I suggest we change it to C (for copyright) as it's always your copyright)