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Re: [Sc-devel] MachineListening commits



Thanks,

You don't need a one minute pop song; any file will do, but if you're worried about PlayBuf you can use the AudioIn example which is second in the help file and tap on a microphone or beatbox a bit. But you have to be relatively consistent over the window of the tracker (up to 6 seconds).

best
N


On 19 Nov 2007, at 22:08, nescivi wrote:

Hiho,

On Monday 19 November 2007 20:23:36 Click Nilson wrote:
* I've not updated SConstruct or added a windows vcproj.

Done for SConstruct.

seems to work fine with the Loudness example.
The BeatTrack example I couldn't do, as I did not have a 1 minute pop song
lying around.

sincerely,
Marije


The files involved are:
ML.cpp
ML.h
Loudness.h
Loudness.cpp
BeatTrack.h
BeatTrack.cpp

If someone could try this on other platforms. Both UGens use FFT as
the frontend and otherwise include no cross-platform issues as far as
I can anticipate.




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