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Re: [Sc-devel] sc3-plugins, quarks, etc...

do you mean uploading all class files to the quarks svn, then making the plugin executables available on sc3-plugins as downloads? Can you then tell a Quark package to automatically download from the sc3- plugins URL after grabbing the Class files?



On Nov 18, 2007, at 11:39 AM, Scott Wilson wrote:

On 18 Nov 2007, at 19:19, Josh Parmenter wrote:

Hi all,

I am about to update / change a few things in my library, and have a couple of requests for opinions.

Right now, all of my UGens and classes are at sc3-plugins. I was thinking about removing all non-UGen classes from my lib and adding them as Quarks (now that 3.1.1 is out the door). I am wondering if it would make sense to go through all the libraries in sc3-plugins and do the same. I think this would mostly effect blackrain, Lance Putnam and perhaps bhob rainey. How do others feel about this? This would make sc3-plugins truly plug-in only.

I know a few of you were thinking about ways to include plugins with Quarks, and it sounded like this wasn't going to be possible. Is this definitely the case?

Wasn't the issue distributing binaries through svn? Since you can host binaries on sf I think it should be possible to just grab them from the file downloads URL yes?


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/* Joshua D. Parmenter

“Every composer – at all times and in all cases – gives his own interpretation of how modern society is structured: whether actively or passively, consciously or unconsciously, he makes choices in this regard. He may be conservative or he may subject himself to continual renewal; or he may strive for a revolutionary, historical or social palingenesis." - Luigi Nono