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Re: [sc-dev] defaultLag for KrNumberEditor
On Tuesday, Dec 14, 2004, at 09:12 US/Eastern, crucial felix wrote:
but i thought you could always use a factory method of your own to
create it:
The factory approach would require more surgery to get it to be used
when building a Patch (which is where I really need it).
hjh
____________________________________
H. James Harkins /// dewdrop_world
http://www.dewdrop-world.net
"If attacked by a lion, thrust your arm down his throat.
This takes some practice." -- Cyril Connolly