Ok, seem to be fixed now. Below are the differences with the previous version Could someone commit this? $ diff -w -B -E -b source/plugins/LFUGens.cpp source/plugins/LFUGens.cpp.~1.33.~ 227d226 < void Impulse_next_aa(Impulse *unit, int inNumSamples); 756,759c755 < phase -= 1.f < z = 1.f; < } else if(phase <0.f) { < phase += 1.f; --- > phase -= 1.f; 792,796c788 < } else if(phase <0.f) { < phase += 1.f; < z=1.f; < } < else { --- > } else { 807,840d798 < void Impulse_next_aa(Impulse *unit, int inNumSamples) < { < float *out = ZOUT(0); < float *freq = ZIN(0); < float *phaseOffset = ZIN(1); < < float freqmul = unit->mFreqMul; < double phase = unit->mPhase; < double rate_acum = unit->mPhase; < // double phaseSlope = CALCSLOPE(phaseOffset, prev_phaseOffset); < phase += unit->mPhaseOffset; < < LOOP(inNumSamples, < float z; < < if (phase >= 1.f) { < rate_acum -= 1.f; < z = 1.f; < } else if (phase < 0.f) { < rate_acum += 1.f; < z = 1.f; < } < else { < z = 0.f; < } < rate_acum += (ZXP(freq) * freqmul); < phase = rate_acum + ZXP(phaseOffset); < ZXP(out) = z; < ); < < unit->mPhase = rate_acum; < unit->mPhaseOffset = phase - rate_acum; < } < 858,860d815 < } else if (phase < 0.f) { < phase += 1.f; < z = 1.f; 884,886d838 < }else if (phase < 0.f) { < phase += 1.f; < z = 1.f; 903,905c855 < if (INRATE(1) == calc_FullRate) { < SETCALC(Impulse_next_aa); < } else if(INRATE(1) != calc_ScalarRate) { --- > if(INRATE(1) != calc_ScalarRate) { --- Charlls Quarra <charlls_quarra@xxxxxxxxxxxx> escribió: > > > Im wondering if the phase offset argument in > Impulse > is really behaving well. > > Note that this scratches well when one moves the > mouse > > { SinOsc.ar(0.0, MouseX.kr(-100, 100), 0.2) }.play; > > But this doesnt; seem to scratch only once > > { Impulse.ar(0.0, MouseX.kr(-100, 100), 0.2) }.play; > > So it seems that the phase offset in Impulse is > adding > to a net internal phase in the Ugen, not sure tho > > > ===== > Running on: > 1.5 Ghz P4 > 256Mb > asus v800x chipset > RH9 CCRMA-patched linux > > > > > > > ___________________________________ > ¡Llevate a Yahoo! en tu Unifón! > Ahora podés usar Yahoo! Messenger en tu Unifón, en > cualquier momento y lugar. > Encontrá más información en: > http://ar.mobile.yahoo.com/sms.html > > _______________________________________________ > sc-users mailing list > sc-users@xxxxxxxxxxxxxxx > http://www.create.ucsb.edu/mailman/listinfo/sc-users > ===== Running on: 1.5 Ghz P4 256Mb asus v800x chipset RH9 CCRMA-patched linux ___________________________________ ¡Llevate a Yahoo! en tu Unifón! Ahora podés usar Yahoo! Messenger en tu Unifón, en cualquier momento y lugar. Encontrá más información en: http://ar.mobile.yahoo.com/sms.html
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