On 21 Nov 2004, at 11:24, Julian Rohrhuber wrote:
There is an improved version of OSCresponderNode which is simpler
and much faster. (posted on this list earlier).
Ah, my memory is getting progressively worse. Sorry.
James wrote that it would be better to do a primitive and a tree
class as it was in SC2, but I'm not sure exactly how to best go
about this.
Before doing improvements on OSCresponderNode as it is now,
I think it would be better to spend the time making sure the
improved version
works reliably in all situations. I've tested it, but it would be
good to give it another try.
I'll give it a try.
I'm still curious though: Is there a particular need for a class
which overrides all other responders with the same command? I'm
probably just missing something... :-)