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Re: [sc-dev] Synth-get crashes hard..





this bug doesn't have to do with primitives.


i know i meant to change the subject title after i hit reply, sorry about that.

SC3d5 had primitive plugins. Since the whole program is open source now, I don't see as big a need for them. The SC3d5 scheme used C++ linkage and SC just exported almost all of its symbols which is not a very good way to do things. To make primitive plugins with a C linkage would require defining a plug-in API and it would have to be a very large one to provide all the hooks into the virtual machine, GC, windowing, etc.

ok, thanks.

_c



On Dec 4, 2003, at 3:23 AM, ccos wrote:

james,

have you ever considered adding a plugin facility for primitive load up at all?

_c

--
james mccartney
http://www.audiosynth.com

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