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Re: [sc-dev] Synth-get crashes hard..
this bug doesn't have to do with primitives.
SC3d5 had primitive plugins. Since the whole program is open source
now, I don't see as big a need for them. The SC3d5 scheme used C++
linkage and SC just exported almost all of its symbols which is not a
very good way to do things. To make primitive plugins with a C linkage
would require defining a plug-in API and it would have to be a very
large one to provide all the hooks into the virtual machine, GC,
windowing, etc.
On Dec 4, 2003, at 3:23 AM, ccos wrote:
james,
have you ever considered adding a plugin facility for primitive load
up at all?
_c
--
james mccartney
http://www.audiosynth.com