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Re: [sc-dev] OSC reciever crashes



Are you sure your OSC packets are not too long? (< 8192 bytes)

no

we have been sending the following kind of messages:
client to client messages that were strings cluped in 200 char size strings.
server to client notifications (small, but possibly many from many servers)

one thing I could imagine that an OSCResponder might be
recieving too many messages in a short time. It creates an OSCresponder object
for every message it recieves (for the lookup), so maybe there is too many objects.

we are using OSCresponders with a nil address so that might be part of the problem, too.


On Nov 30, 2003, at 4:11 AM, Julian Rohrhuber wrote:

  when having many incoming osc messages on client side (OSCresponder),
  we get irregular crashes that look like a buffer overflow.

  I'll try to reproduce the problem later.
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