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Re: [sc-dev] UGen Creation q

writing plugins to scsynth is entirely a different thing than writing a primitive for sclang.

On Monday, January 13, 2003, at 08:55 AM, <gorilla.killa@xxxxxxxxxxxx> wrote:

So when do you have to include the primitive name (in your SC code), like:

Class {
      *method {

And when do you just need to name the SC class the same as your Obj-C class?

--- james mccartney   james@xxxxxxxxxxxxxx   <http://www.audiosynth.com>
SuperCollider - a real time synthesis programming language for the PowerMac.