[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [sc-dev] Cocoa primitives
I'd rather not since that would encourage people to keep around
pointers to SC objects, which is always dangerous. It is better to put
the object in a classvar and send a message to the class.
You'll also have to close the dialog when the class library is
recompiled.
On Tuesday, December 17, 2002, at 11:30 AM, crucial felix wrote:
i think SCVirtualMachine could have a method:
-(void)object:(PyrObject*)object perform:(PyrSymbol*)selector
--
--- james mccartney james@xxxxxxxxxxxxxx <http://www.audiosynth.com>
SuperCollider - a real time synthesis programming language for the
PowerMac.
<ftp://www.audiosynth.com/pub/updates/SC2.2.16.sea.hqx>