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Re: [sc-dev] Cocoa primitives



oh yeah. sorry!

i also needed to commit PyrPrimitive.cpp which calls initCocoaFilePrimitives.

there are a small bunch of gui primitives initialized there that should probably be in a different file (since its in the Lang area. sclang shouldn't build with the gui
parts i would think).  but for now i left it.

and i commited the project.

checked out a clean copy, built.





On Monday, December 16, 2002, at 01:18 AM, James McCartney wrote:


It looks like he added the file "source/app/CocoaFilePrimitives.M" to the CVS, but did not commit the changed project file.

On Sunday, December 15, 2002, at 09:39 PM, stephen poprocki wrote:

I did a clean build and got this trying the help file code:

--
--- james mccartney james@xxxxxxxxxxxxxx <http://www.audiosynth.com> SuperCollider - a real time synthesis programming language for the PowerMac.
<ftp://www.audiosynth.com/pub/updates/SC2.2.16.sea.hqx>

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-felix