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[sc-dev] signal 11 due to parse error



just thought i would post this.

sc has been fairly well behaved since i stopped using + ext methods.
there is still something serious up with those that i haven't gotten around to.


but it quit signal bus 11 when compiling the library with a mere parse error.
i've gotten this a couple of time, all the time with a (  error.



on restarting i was told this was the parse error:

init_OSC
compiling class library..
   NumPrimitives = 442
cwd: '/Users/cruxxial/Documents/sc3source/c2/client-dev/SuperCollider 3/build'
• ERROR: Parse error
in file 'SCClassLibrary/DefaultLibrary/CrucialLibrary/Players/Instr/Patch.sc'
   line 139 char 1 :
  }•

-----------------------------------
opening bracket was a '(', but found a '}'
in file 'SCClassLibrary/DefaultLibrary/CrucialLibrary/Players/Instr/Patch.sc' line 139 char 1
pass 1 done
• ERROR: Parse error
in file 'SCClassLibrary/DefaultLibrary/CrucialLibrary/Players/Instr/Patch.sc'
   line 74 char 64 :
c << "In.ar(" << this.instr.argNameAt(i).asString << "," sp•.numChannels.asString << ")";
  				},{
-----------------------------------
• ERROR: file 'SCClassLibrary/DefaultLibrary/CrucialLibrary/Players/Instr/Patch.sc' parse failed
objAddIndexedSlotGrow



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