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Fwd: [sc-dev] james, gui systems question



probably useful for public viewing.
(the default reply to goes to the poster, not the list)

to clarify: there was a gui system under sc3d (os9) that worked slightly differently than
the newer system that jmc added for this version.

compare Label with SCFixedText.

i'll get the VLayout and HLayout working. i had them working on sc2, working with my FlowLayout. i also want HerdLayout, ClumpLayout, ConfusingLayout and SpiralLayout. actually CircleLayout might be nice.

james, did Pen come from some other graphics system ?



Begin forwarded message:

From: James McCartney <asynth@xxxxxx>
Date: Tue Jun 25, 2002  05:56:01 PM Europe/Paris
To: felix@xxxxxxxxxxxxxxxxxxx
Subject: Re: [sc-dev] james, gui systems question


I went back to a model more like sc2. Since in scserver the lang is going to be doing timed events, I don't want its thread blocked by graphics calls. The sc3 gui library does all the drawing in the language primitives.
 This would not be good for timing.

On Tuesday, June 25, 2002, at 06:35 AM, felix@xxxxxxxxxxxxxxxxxxx wrote:


the older sc3d gui system seems to only be partially working now.
did you just start work on the newer, simpler one ?
SCWindow SCButton et al.

i'm just looking for any basic comments about the systems. i can figure out the
internals okay i think.

i think its healthy to have alternative gui systems. i can clean and segregate them.

any advice on the older one ?  i liked the VLayout etc.
it was a bit slow i remember on sc3d os9.


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--
--- james mccartney   james@xxxxxxxxxxxxxx   <http://www.audiosynth.com>
SuperCollider - a real time synthesis programming language for the PowerMac.
<ftp://www.audiosynth.com/pub/updates/SC2.2.15.sea.hqx>


--
--- james mccartney   james@xxxxxxxxxxxxxx   <http://www.audiosynth.com>
SuperCollider - a real time synthesis programming language for the PowerMac.
<ftp://www.audiosynth.com/pub/updates/SC2.2.15.sea.hqx>

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